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Aegis

Genre:
Year:
Team Size:
Role:

Platform(s):
Engine:

Interactive Visual Novel w/ RPG Elements

2019 - 2020

1

Creator / Writer / Game Designer / Scripter

Android, iPhone

Unity, Tales Editor

Aegis.png

As the sole creator of Aegis, I conceptualized, wrote the 110-page story treatment & the narrative scripts, designed the gameplay, and implemented all parts of the project. I leveraged a library of art and audio assets available on the Tale’s platform to art-up the project.

The following segment demonstrates:

  • Storytelling

  • Decision-making

  • Use of SFX and VFX

  • Premium Choice Options

  • RPG Elements

    • Combat options​

    • Statistics/abilities

  • Character's joining the party

  • Key Choice Moments​

  • Drama/tension/emotion

Quick glance at decision-making, branching choices, and RPG elements.

Table of Contents for the 110-page story treatment to demonstration how I organize my story-driven projects.

AegisTreatment.png

Snippets of the scripting involved with this project.

scripting01.png
scripting02.png

© 2016-2025 by Lori Hyrup.

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